Outrun the man in your prototype Turbocycle by day, take to the skies to shoot down monsters by night!
Drift, blast, and turbo boost your way through 12 challenging levels, featuring technical fast-paced arcade-style gameplay and responsive controls! Go the distance on your Turbocycle before the time runs out. When night falls, your Turbocycle transforms into the flying Jetrunner - blast off into the skies to take down as many monsters as you can before the sun rises!
Earn bonus points for completing levels in style, jumping vehicles and obstacles, and hitting your targets with extreme accuracy!
Download for Windows at itch.io: https://rhymingarfunkle.itch.io/turbo-jetrunner
- Arrow keys to steer/move
- c - accelerate/shoot
- v - drift
- x - turbo/bomb
- z - brake (bike mode only)
- Left stick or pad - steer/move
- Right shoulder button or trigger - accelerate/shoot
- X (square on PS-style) - turbo/bomb
- A (X on PS-style) - drift
- Left shoulder button or trigger - brake (bike mode only
Drifting, turbo, and bombs all consume AP. To generate AP on the Turbocycle, ride at top speed. To generate AP in the Jetrunner, shoot enemies - every bullet that hits generates AP.
Turbo Jetrunner is a solo project made in two weeks for the #Noticeme Game Jam. All design, programming, art, and audio by me.
Uses two fonts by Brian Kent, Upheaval and Edit Undo.
3/31: TJR now uses YYC.
If you encounter any errors, or have any questions or comments, please reach out to me via email at firstname.lastname@example.org, the Gamemaker forums (my username is RhyminGarfunkle) or on Discord at RhyminGarfunkle#2787.