L00per α
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L00per α

Dodge projectiles, face enemies and run as fast as You can. Move around to restore your energy. Use your energy to dash attack through enemies & projectiles. Increse your score run after run. Credits Pixel Art /Music/ - Sou7
Description
Game made for Opera GX Mobile Game Jam
L0OPER[a]
  • Dodge projectiles, face enemies and run as fast as You can.
  • Move around to restore your energy.
  • Use your energy to dash attack through enemies & projectiles.
  • Increse your score run after run.
-CONTROLS-
One-Thumb Game. MOBILE :
  • MOVE - Drag and hold on-screen analog stick
  • DASH ATTACK - Swipe in the desired direction.
PC : Mouse
  • MOVE - Drag and hold on-screen analog stick
  • DASH ATTACK - Right Click while moving
-CREDITS-
  • Pixel Art - SOU7
  • SWORD SPRITE - SCAR
  • MUSIC - "Generation X" by Sou7
[29.10.2022 - NOTES 3]
-Performance- 1. performance mode for lower-end mobile phones/PCs  [POSTFX Button in main menu]
  1. overall performance increase
[24.10.2022 - NOTES 2]
-BUG FIXES- 1.enemy speed does not decrease after a collision with a player 2.fixed overlapping post-processing effects during dash attack & collision with enemies 3.(Main Menu) Adjusted audio position to loop correctly 4.enemy spawn pattern correction -BALANCE- 1.Energy Points regeneration rate increses by up to 70% 2.Combo time has been extended by up to 50% 3.Enemy "Turret" shoot delay increase by 0,5 sec 4.Enemy "Glitch" spawn time change (from 5sec to 10sec) -MISC- -Deleted unused sprites/scripts/events/sounds/room/objects
[22.10.2022 - NOTES]
-BUG FIXES- 1.turret enemies are able to shoot now 2.disabled debug overlay 3.randomized enemy spawn -QOF- PAUSE MENU CHOOSE UI COLOR SFX & MUSIC VOLUME LEVELS DIFFICULTY BALANCE CAMERA ZOOM LEVEL ADJUSTED -BALANCE- DASHING ATTACK SPEED HAS BEEN INCRESED
About
Developersou72 studio
Number of plays819
Release date18 Oct, 2022
Last updated29 Oct, 2022
Game engineGameMaker
Maturity ratingAll ages
Game is suitable for all ages.
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